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Trove free limitations
Trove free limitations










The ingame shop has two currencies, cubits and creditsĬubits are earned via dailies (complete x number of dungeons to fill a bar - trivial, takes 15 minutes tops), awarding 500 on week days and 1000 on weekends (so 4500 per week if you get every daily)Ĭredits are purchased using real money (item and dungeon creators also recieve credits for having one of their items accepted. and could be considered 'p2w' if cash shop items become mandatory to reach the cap (or the last of these specific bonuses) I mention the mastery system in particular because this gives you damage boosts, health boosts and flask capacity increases. a full breakdown of point rewards (each level requires 100 mastery points) on the wiki, here The second level system is the mastery level, this is independent of class and is increased by levelling up classes (each one up to lvl 20) and collecting styles (hat skins, weapon skins, face skins, mounts, flasks, wings, allies etc).

trove free limitations

each class levels and equips gear independently

trove free limitations

Ill also mention that trove has two 'level' systems, the first of which is class level, this goes up to lvl 20 using experience and lvl 40 using gear (with absolutely BiS gear). Ill preface this by mentioning that everything but classes themselves (maybe even them now with the new class coin) and the trovecycle/phoenixwings (powerpack) in the credit store can be purchased from other players using flux (or occasionally glim) as a currency












Trove free limitations